AIR iOS app - how much memory consumption is too much?
Hi All,
I have a Flex-based AIR app that runs fine on Android.
On iOS (iPhone 4) it freezes after it's been running for a while, and I suspect that the problem is that the app is consuming too much memory.
I'm looking at System.totalMemoryNumber, and it is reporting that the app is using between 17 and 23 MB right before it freezes.
Is this a lot for an iOS app?
Is there a better way for me to examine/research/diagnose this? I've done a lot of searching and it doesn't appear that AIR apps get any warning from iOS that memory is getting low...
Thanks in advance! ![]()
Douglas