AIR SDK 28.0 - problems publishing to certain iOS devices
Hi all,
I am having problems publishing to certain iOS devices when using AIR SDK 28.0.125.
The problems I am seeing is that, when using this version:
a) the icon is not being shown properly (I get an empty icon on the phone screen) and,
b) when using the app the screen size is being read incorrectly.
The problem device is an iPhone 6. When I publish to an iPad mini it works fine. On the iPhone 6 I have put in traces that show it is reading the device as having the screen resolutions of an iPhone 4 so hence the display problems, although it is being identified correctly as an iPhone7 (which is I believe the correct internal name for an iPhone 6). If I roll back to AIR SDK 27.0 or earlier it publishes fine too both these devices.
I have not updated the OS on the iPhone 6 or iPad mini for a little while. I also have an iPhone X, where the OS is fully updated, and there is a possibly related problem here in that Animate CC 2018 (which is up to date) it freezes when trying to connect to the attached device. Unplugging the phone then releases the Animate CC again. If I load a build created using another device (using AIR 27.0) via installr it actually runs fine on the iPhone X.
So at the moment both Animate CC and AIR SDK 28.0 seem to be struggling too handle the latest Apple OS.
I have built to an Android device using AIR SDK 28.0 and that works fine.
Has anyone experienced similar problems and found a solution?
Thanks
Stephen
