Air unable to install to iOS11 devices via ADT (Windows)
Hi all,
So there is an issue in that Adobe Air is currently unable to install an IPA directly to an iOS 11 device connected via USB on Windows (I am installing via ADT using the command prompt). iOS 10 and lower devices work fine, but iOS 11 throws an "Unable to enumerate devices" error.
This appears to be a known issue (see Adobe Air release notes: https://helpx.adobe.com/flash-player/release-note/fp_27_air_27_release_notes.html … - this final known issue for Air)
To make matters worse, I made the additional error today of updating iTunes to the latest version (the one where they have removed app support from it) and now all of our iOS 10 devices no longer install builds via the method described above.
So our Windows based developers are now in a bind in that we can't immediately deploy & test directly to iOS without having to go through a process of uploading to a service such as HockeyApp, and downloading/installing from the target device. Unfortunately this is not a feasible option.
If anyone has a workaround for this issue, we would be very grateful.
Cheers,
Ben.
