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Participating Frequently
Nov 13, 2014 12:49 PM UTC
Question

AIR16/SDK6.1 Bug: Undefined symbols for architecture armv7

I'm using AIR16 Beta, Flash CC 2014, iOS SDK 6.1 and get this error while packaging my .ipa file...

Undefined symbols for architecture armv7:

  "_glBlitFramebuffer", referenced from:

      __ZN13CTEAGLSurface24glBlitFramebufferWrapperEiiiiiiiijj in libRuntimeAOT.arm-air.a(CTEAGLSurface.o)

  "_glInvalidateFramebuffer", referenced from:

      __ZN13CTEAGLSurface30glInvalidateFramebufferWrapperEjiPKj in libRuntimeAOT.arm-air.a(CTEAGLSurface.o)

  "_glRenderbufferStorageMultisample", referenced from:

      __ZN13CTEAGLSurface39glRenderbufferStorageMultisampleWrapperEjijii in libRuntimeAOT.arm-air.a(CTEAGLSurface.o)

  "_glDrawBuffers", referenced from:

      __ZN9Context3D21TargetBufferSetOpenGL4BindEv in libRuntimeAOT.arm-air.a(Context3DOpenGL.o)

ld: symbol(s) not found for architecture armv7

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5 replies

sbstnerb
Participating Frequently
Feb 26, 2015 3:23 PM UTC

same here!

Flex 4.14 AIR16

Undefined symbols for architecture armv7:

  "_traits:AOTBuildOutput-0000000101_6:248::Span", referenced from:

      _AOTBuildOutput-0000000101_6:11261:Edge in AOTBuildOutput-0000000101_6_1.o

  "_traits:AOTBuildOutput-0000000101_6:248::Edge", referenced from:

      _AOTBuildOutput-0000000101_6:11238:flashx.textLayout.compose::Parcel/allocateEdge in AOTBuildOutput-0000000101_6_1.o

  "_traits:AOTBuildOutput-0000000101_6:207::CellCoords", referenced from:

      _AOTBuildOutput-0000000101_6:8073:flashx.textLayout.elements::TableElement/normalizeCells in AOTBuildOutput-0000000101_6.o

      _AOTBuildOutput-0000000101_6:8072:flashx.textLayout.elements::TableElement/getBlockedCoords in AOTBuildOutput-0000000101_6.o

  "_traits:AOTBuildOutput-0000000100_5:18::LocaleID", referenced from:

      _AOTBuildOutput-0000000100_5:340:mx.resources::LocaleSorter$/sortLocalesByPreference in AOTBuildOutput-0000000100_5.o

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

Flex 4.13 AIR16

Undefined symbols for architecture armv7:

  "_traits:AOTBuildOutput-0000000101_6:234::Span", referenced from:

      _AOTBuildOutput-0000000101_6:9729:Edge in AOTBuildOutput-0000000101_6.o

  "_traits:AOTBuildOutput-0000000101_6:234::Edge", referenced from:

      _AOTBuildOutput-0000000101_6:9706:flashx.textLayout.compose::Parcel/allocateEdge in AOTBuildOutput-0000000101_6.o

  "_traits:AOTBuildOutput-0000000100_5:18::LocaleID", referenced from:

      _AOTBuildOutput-0000000100_5:265:mx.resources::LocaleSorter$/sortLocalesByPreference in AOTBuildOutput-0000000100_5.o

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

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Participating Frequently
Nov 28, 2014 7:44 PM UTC

Same issue, here.

I'm using several ANEs maybe it comes from there...

Undefined symbols for architecture armv7:

  "_glBlitFramebuffer", referenced from:

      __ZN13CTEAGLSurface24glBlitFramebufferWrapperEiiiiiiiijj in libRuntimeHMAO

T.arm-air.a(CTEAGLSurface.o)

  "_glInvalidateFramebuffer", referenced from:

      __ZN13CTEAGLSurface30glInvalidateFramebufferWrapperEjiPKj in libRuntimeHMA

OT.arm-air.a(CTEAGLSurface.o)

  "_glRenderbufferStorageMultisample", referenced from:

      __ZN13CTEAGLSurface39glRenderbufferStorageMultisampleWrapperEjijii in libR

untimeHMAOT.arm-air.a(CTEAGLSurface.o)

  "_glDrawBuffers", referenced from:

      __ZN9Context3D21TargetBufferSetOpenGL4BindEv in libRuntimeHMAOT.arm-air.a(

Context3DOpenGL.o)

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

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User Unknow
Legend
Nov 30, 2014 8:38 AM UTC

Are you sure that you building Cocoa Touch Static Library for iOS Device and not for Simulator?

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Adobe Employee
Dec 1, 2014 8:24 AM UTC

Thanks for reporting issue.

We tried at our end but unable to reproducible it. Could you please provide packaging command that you are using or some sample code to reproduce issue at our end.

Regards,

Jitender

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