Android app only available to 60 devices, why?
My new Android app is only available to 60 devices (and not for instance on the new galaxy S 2) and my previous app is over 350 devices, why?
My new app descriptor file is:
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<initialWindow>
<content>MyNewApp.swf</content>
<autoOrients>true</autoOrients>
<renderMode>auto</renderMode>
<fullScreen>false</fullScreen>
<visible>true</visible>
</initialWindow>
<manifest android:installLocation="preferExternal">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-configuration android:reqFiveWayNav="true"/>
<supports-screens android:normalScreens="true"/>
<supports-screens android:largeScreens="true"/>
<supports-screens android:xlargeScreens="true"/>
<application android:enabled="true">
<activity android:excludeFromRecents="false">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>
-------------------------------------------------------------
and my old app descriptor is:
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<initialWindow>
<content>OzGigGuide.swf</content>
<systemChrome>standard</systemChrome>
<transparent>false</transparent>
<visible>true</visible>
<fullScreen>true</fullScreen>
<autoOrients>false</autoOrients>
<aspectRatio>portrait</aspectRatio>
<renderMode>cpu</renderMode>
</initialWindow>
<manifest>
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
-------------------------------------------------------------
Any help explaining the difference thanks heaps.
