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Participating Frequently
February 28, 2012
Question

Android Notification Icon Missing From Captive Build

  • February 28, 2012
  • 3 replies
  • 1654 views

Hey all,

We've finished development on an iOS & Android game which shaped up to a rather nice result thanks to the great SDKs available to us from Adobe

And after breaking our heads on implementing a cross-platform NativeExtension for push notifications, we managed to set it all up and get everything connected, running on production servers. We'll do a write-up about that later because documentation on that subject is rather lacking and people who succeeded are somewhat tight-lipped about their solutions.

There's just one thing that's bugging us: the notification icon for Android seems to be missing from the captive build (we're using AIR SDK 3.1) and defaults back to an Adobe AIR logo. This behavior is not seen when building a normal APK file, which makes me think this is something we have no control over and might possibly be a bug in adt.

We've found only one other post on the web about this particular problem:

"Just one small issue though, with flex 4.6 if an app is packaged with the captive Air Runtime, the icon that displays for notifications is the adobe air icon and not the application’s own icon." - http://www.riaspace.com/2011/09/as3c2dm-air-native-extension-to-push-notifications-with-c2dm/

Thanks in advance!

This topic has been closed for replies.

3 replies

Adobe Employee
January 3, 2014

Could you please open a new bug report on this over at https://bugbase.adobe.com?  When adding the bug, please include your sample code or a sample application so we can quickly test this out internally.

Once added, please post back with the URL so that others effected can add their comments and votes.  I'll also give the mobile team a heads up. 

Thanks

-Bo

Participant
January 1, 2014

Hello,

Did you get any fix of this issue. Its displaying AIR icon instead of app icon.

Participant
March 7, 2012

Hi, i have observed the same on my app. Do you have found a solution?

Thanks

Eljo_BAuthor
Participating Frequently
March 7, 2012

Unfortunately not, although I have not yet had the opportunity to test the AIR 3.2 build (if you are able to switch, please let me know if that fixes the problem).

As for my solution: I'm afraid I had no other option than to go for the normal build and force users to download the external AIR application when on Android.