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unutoiul74955614
Participant
April 16, 2015
Answered

ANE's from AIR GAME SDK doesn't work with air 16 or 17?

  • April 16, 2015
  • 1 reply
  • 1024 views

I'm trying to compile inappurchases.ane from game SDK and I'm getting this error message.

Error: libproductStore.a are required to have universal iOS libraries. Please contact the ANE developer(s) to get the same.

How can you use native extensions if ADOBE doesn't provide all of the updated ANE extensions, those days you need to compile the app for 64bites and 32 bits that  means you need to you min. Adobe AIR 16.

Thanks,

Lucas

This topic has been closed for replies.
Correct answer tdwivedi

Hi ,

Updated ANEs are already available on below link :

Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

I think your problem will get resolved with them. Inform me if that helps (And also if it doesn't)

-Tushar

1 reply

tdwivedi
Adobe Employee
tdwivediCorrect answer
Adobe Employee
April 16, 2015

Hi ,

Updated ANEs are already available on below link :

Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

I think your problem will get resolved with them. Inform me if that helps (And also if it doesn't)

-Tushar

unutoiul74955614
Participant
April 16, 2015

Thank you, that sort my problem.

One more problem is they are not working on IOS simulator, they are working only on device. How can i test it on IOS simulator?

Thanks,

Lucas

tdwivedi
Adobe Employee
Adobe Employee
April 16, 2015

Will get back to you on this one after some investigation on this.

-Tushar