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Participant
May 25, 2016
Answered

Animate CC 2015 Air for iOS Full screen issue

  • May 25, 2016
  • 3 replies
  • 5644 views

Hi Adobe team,

I have made many apps for iOS & Android. And I'm facing 1st time an issue only in Air for iOS. Air for Android is working perfectly fine. What I'm facing that

even after using this code:

stage.align = StageAlign.TOP_LEFT;

stage.scaleMode = StageScaleMode.EXACT_FIT;

I am seeing black strips top & bottom of my app. Then I downloaded new SDK that is Air SDK 21.0 but same issue 😕😕 Please tell me ASAP why is it happening ?

Thank you

Saad

This topic has been closed for replies.
Correct answer deesharm

why are you guys not replying ???


Hi Saad Aftab,

I tried with the attached project that you shared.

So This problem could be resolved if you add launch images in your project.

Please try publishing the application after giving the launch images. The application will launch on full screen and there will be no black strips if you have already set the parameter "<fullScreen>true</fullScreen>" in app.xml.

Please let me know if you face any further problem.

Thanks,

Adobe AIR Team

3 replies

datnarongb19375864
Participant
June 9, 2018

Open LaunchImage.launchimage and change the default launch images with your own using the proper resolution for each image (e.g., Default-568h@2x.png should be 640px x 1136px). If your images have different file names then open Contents.json and change the key filename for each image.

DEVICEIMAGE RESOLUTIONIMAGE NAME
iPhone 1g-3Gs320x480Default.png
iPhone 4, 4s640x960Default@2x.png
iPhone 5, 5c, 5s640x1136Default-568h@2x.png
iPhone 6s - 8750x1334Default-667h@2x.png
iPhone 6s Plus - 8 Plus1242x2208Default-736h@3x.png
iPhone X1125px × 2436pxDefault-1125h.png
iPhone X Landscape2436px × 1125pxDefault-Landscape-X.png
iPad, iPad 2, Mini768x1024Default-Portrait.png
iPad Landscape1024x768Default-Landscape.png
iPad Retina1536x2048Default-Portrait@2x.png
12.9" iPad Pro2048x1536Default-Landscape@2x.png
ColbyFulton
Known Participant
January 13, 2019

It would be great if this was automated a bit like the icons. Having to manually edit .xml files and .json files is supper annoying.

Participant
September 8, 2017

hello

I have like this problem

I add

  <fullScreen>true</fullScreen> in app.xml

and

stage.scaleMode = StageScaleMode.EXACT_FIT;

my sdk is 26

but

no change

Participant
September 13, 2017

any help please

Participant
November 28, 2017

Hi have you resolve this issue? Im facing the same issue now. HELP GUYS!

Adobe Employee
May 25, 2016

Hi Saad,

Can you explain the issue in detail?

Which version of SDK you are facing this issue is and what the issue exactly is? A sample app if possible.

-Roshan

Participant
May 26, 2016

You can see clearly it's not full screen Why ? I'm working on Animate CC 2015, Air for iOS 21.0, iMac.

​It's never happen before.

deesharm
Adobe Employee
Adobe Employee
May 26, 2016

Hi,

I also had the same kind of problem while developing a game but after making certain changes in design I was able to fix the issue using AIR 22 and stage.scaleMode = StageScaleMode.EXACT_FIT;

Could you please share a sample project so that we can further look into the issue at our end.

Thanks,

Adobe AIR Team