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Participant
August 27, 2012
Question

Anti-Aliasing on Mobile Devices

  • August 27, 2012
  • 2 replies
  • 1291 views

I am currently working on a mobile Adobe Air/Flex Stage3D applicaiton in Flash Builder 4.6. Everything works fine but the visual quality is not up to snuff. I would like to enable Anti-Aliasing for iOS devices... but it seems it is disabled on mobile platforms and flat out ignored.

Is there any possibility to integrate/activate anti-aliasing for Stage3D content via Adobe Air in native packaged iOS apps (maybe a developer preview of a new SDK?)... or is there any workaround I could use to increase visual performance?

Sine I am not pushing too many polygons in my app it should be fine to apply anti-aliasing without too much of a performance impact... it is rather annoying not being able to test it with the option/flag being flat out ignored.

Help is much appreciated!

Thanks!

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2 replies

Participating Frequently
November 21, 2013

Bump. This is important, please vote: https://bugbase.adobe.com/index.cfm?event=bug&id=3389754

Mark.fromOP
Inspiring
August 29, 2012

Are you using vectors or bitmaps? If you are using bitmaps, jpegs, pngs... make sure smoothing is checked or set to yes, this will keep the graphics looking nice at any size.

Participant
August 29, 2012

They are actual Collada 3D Models renedered live. I would like to apply anti-aliasing to that... not on the bitmaps.

Any body did something similiar?