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Inspiring
January 21, 2017
Answered

App doesn't run at iPhone 6s plus,7 plus,SE

  • January 21, 2017
  • 1 reply
  • 1866 views

I released an iOS app.

But I got review that the app don't run or crash when launch.

・iOS9 SE

・iOS10.2 iPhone7

・iOS10.2 iPhone7 plus

・iOS10.1 iPhone6s plus

They say that the above devices are not work.

It seems that it occurred at some devices.

//////////////////////////////////////////////////////////////////////

I using Adobe Flash CC 14.2.0.20,AIR SDK 24.0.0.148

I using some milkman ANEs.

my application.xml is here.

////////////////////

<?xml version="1.0" encoding="utf-8" standalone="yes"?>

<application xmlns="http://ns.adobe.com/air/application/24.0">

    <id>xxx.xxx.xxx.xxx</id>

    <versionNumber>2.0.17</versionNumber>

    <filename>xxxxxxxxx</filename>

    <description></description>

    <!-- To localize the description, use the following format for the description element.

  <description>

  <text xml:lang="en">English App description goes here</text>

  <text xml:lang="fr">French App description goes here</text>

  <text xml:lang="ja">Japanese App description goes here</text>

  </description>

  -->

    <name>xxxxxx</name>

    <!-- To localize the name, use the following format for the name element.

  <name>

  <text xml:lang="en">English App name goes here</text>

  <text xml:lang="fr">French App name goes here</text>

  <text xml:lang="ja">Japanese App name goes here</text>

  </name>

  -->

    <copyright></copyright>

    <initialWindow>

        <content>xxxxx.swf</content>

        <systemChrome>standard</systemChrome>

        <transparent>false</transparent>

        <visible>true</visible>

        <fullScreen>true</fullScreen>

        <autoOrients>false</autoOrients>

        <aspectRatio>portrait</aspectRatio>

        <renderMode>auto</renderMode>

    </initialWindow>

    <customUpdateUI>false</customUpdateUI>

    <allowBrowserInvocation>false</allowBrowserInvocation>

    <icon>

        <image29x29>iOS_icon/29x29.png</image29x29>

        <image57x57>iOS_icon/57x57.png</image57x57>

        <image114x114>iOS_icon/114x114.png</image114x114>

        <image512x512>iOS_icon/512x512.png</image512x512>

        <image48x48>iOS_icon/48x48.png</image48x48>

        <image72x72>iOS_icon/72x72.png</image72x72>

        <image50x50>iOS_icon/50x50.png</image50x50>

        <image58x58>iOS_icon/58x58.png</image58x58>

        <image100x100>iOS_icon/100x100.png</image100x100>

        <image144x144>iOS_icon/144x144.png</image144x144>

        <image1024x1024>iOS_icon/1024.png</image1024x1024>

        <image40x40>iOS_icon/40x40.png</image40x40>

        <image76x76>iOS_icon/76x76.png</image76x76>

        <image80x80>iOS_icon/80x80.png</image80x80>

        <image120x120>iOS_icon/120x120.png</image120x120>

        <image152x152>iOS_icon/152x152.png</image152x152>

    </icon>

    <iPhone>

        <requestedDisplayResolution>high</requestedDisplayResolution>

        <InfoAdditions><![CDATA[

<key>MinimumOSVersion</key>

            <string>5.1.1</string>

    

<key>NSAppTransportSecurity</key>

<dict>

  <key>NSAllowsArbitraryLoads</key>

  <true/>

        <key>NSExceptionDomains</key>

        <dict>

            <key>xxx.xxx.xxx</key>

            <dict>

                <key>NSExceptionAllowsInsecureHTTPLoads</key>

                <true/>

            </dict>

        </dict>

</dict>

   

<key>UIApplicationExitsOnSuspend</key> <false/>

<key>UIDeviceFamily</key>

    <array><string>1</string><string>2</string></array>

]]></InfoAdditions>

    </iPhone>

    <extensions>

        <extensionID>com.milkmangames.extensions.AdMob</extensionID>

        <extensionID>com.milkmangames.extensions.GoogleServices</extensionID>

        <extensionID>com.milkmangames.extensions.StoreKit</extensionID>

        <extensionID>com.milkmangames.extensions.GoViral</extensionID>

    </extensions>

</application>

/////////////////////////////////////////

Please advise me about this problem.

This topic has been closed for replies.
Correct answer deesharm

Thank you fou your comment.

I dont know about "Permission Events" well.

I use no permission event,I think.

For your reference the android version's .xml file's permission setting is here.

<uses-permission android:name="android.permission.INTERNET"/>

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>

<uses-permission android:name="com.android.vending.BILLING" />

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>

My app is very complicated so it is difficult to make sample...

So I will send a message of my app url​for now.


Hi Xan,

Please refer to below release notes and go through the section "Permissions on Android and iOS".

Release Notes Flash Player 24 AIR 24

If you are accessing files in your application and using AIRSDK 24, You need to request Permissions in your code for the File class.

Please let me know if it helps you.

Thanks,

Adobe AIR Team

1 reply

xanAuthor
Inspiring
January 22, 2017

I think there are many people who released iOS app by flash/animate.

Does anyone have no problem at iPhone6plus,7plus,SE ?

deesharm
Adobe Employee
Adobe Employee
January 24, 2017

Hi Xan,

Are you using any Permission Events in your action script code?

It will be very helpful if you can share a sample application with us to reproduce the problem at our end.

Thanks,

Adobe AIR Team

xanAuthor
Inspiring
January 25, 2017

Thank you fou your comment.

I dont know about "Permission Events" well.

I use no permission event,I think.

For your reference the android version's .xml file's permission setting is here.

<uses-permission android:name="android.permission.INTERNET"/>

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>

<uses-permission android:name="com.android.vending.BILLING" />

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>

My app is very complicated so it is difficult to make sample...

So I will send a message of my app url​for now.