APP Hangs: does not have sandbox access for frZQaeyWLUvLjeuEK43hmg
Air 26/Feathers 3.3.0 - iOS 10.3.3 - MAC (10.12.6)
In development - the following shows up in the system console when the APP starts and the APP then continues to run without issue:
1) libMobileGestalt MobileGestaltSupport.m:153: pid 1509 (APP) does not have sandbox access for frZQaeyWLUvLjeuEK43hmg and IS NOT appropriately entitled
2) libMobileGestalt MobileGestalt.c:550: no access to InverseDeviceID (see <rdar://problem/11744455>)
However, an Ad Hoc build - the APP hangs and does not load anything other than the two lines above:
When searching for rdar://problem/11744455 - it appears this could be to do with the use of:
1) location services
I have an appropriate InfoAdditions key/value:
<key>NSLocationWhenInUseUsageDescription</key>
<string>This allows you to choose your location when searching</string>
I also check for permissions and prompt the user appropriately with myGeoInstance.requestPermission()
I also do the same for CameraRoll and FileReference (though permissionStatus is always = PermissionStatus.GRANTED for FileReference)
2) Use of StageWebView - I'm allowing a login with FaceBook:
I followed the instruction here: Getting Started - iOS SDK - Documentation - Facebook for Developers
I'm not sure if this helps shed any light - If I run a development build but close the debugging session - so when the APP starts I see the "Adobe AIR: Waiting for Connection" dialogue box - I see the two lines mentioned above (and nothing else) - just like an Ad Hoc build.. When I close the dialogue box, of course the APP runs as expected and the rest of the noise about the APP appears in the console window.
I found a post that describes exactly the same error on 08/02/17 and it was resolved a few days ago on 08/08/17: [QTBUG-57205] QtGraphicalEffects does not include qml files in static builds - Qt Bug Tracker - hopefully this helps @Adobe to troubleshoot or offer a workaround.
I found another post on: Google Groups and the fix was rolled into 08/01/17 Firebase 4.03 Firebase and I believe it was described as:
(iOS) Fixed a bug which caused method implementation look ups to fail when other iOS SDKs rename the selectors of swizzled methods. This could result in a hang on startup when using some iOS SDKs.
As always, ty in advance for your help.
