Asus Transformer cacheAsBitmap GPU rendermode not working
Hi,
I've been doing some performance testing and luckily I have an Asus Transformer to do so. Unfortunately there seems to be a problem with that device. It occurs when I use cacheAsBitmap in GPU renderMode. It's hard to describe but the graphics are all screwed up, for more details I've attached a screenshot.

Here is a screenshot with cacheAsBitmap = false

Using CABM looks just fine on the Nexus One, iPad and iPod Touch.
You can test this for yourself with the app from this site http://labs.byhook.com/2011/01/13/digital-sheep-air-for-android-drawing-performance/ and using GPU version and Sprites.
I alse filed a bug which can be found here https://bugbase.adobe.com/index.cfm?event=bug&id=2913545.
Is anyone else having the same issue? Am I just missing something?
I think ths could be related to this http://forums.adobe.com/message/3768578#3768578
