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9999pippoflash
Inspiring
October 28, 2013
Question

BUG - Android xhdpi icons (96x96, 144x144) and Flash Pro CS6. Still not working.

  • October 28, 2013
  • 2 replies
  • 1420 views

Hi,

Air 3.9 and latest build of Flash Pro CS6, still strips off the manifest file the manually added entries for xhdpi icons.

Our app from one of the biggest online games player appears with a smaller icon, therefore not visible in featured apps on PlayStore.

This is creating serious troubles. I see the issue is reported since months ago, but still no fix for Flash Pro.

Anybody managed to find a workaround?

Adobe? I bought Flash Pro in order not to bang my head on adt compiling syntax, is your solution going to be "use adt"?

Many people complain about this since months, and clients do not see it as a professional product if icon looks so small, could Adobe at least make a tool to unpack apk's and inject icons as files and entries in manifest?

Seriously concerned.

Takes a while to convince clients to use air as a tool to build their products, and jeopardizing this because of an icon...

Is it going to be a missing feature to force us to buy a flash CC mortgage?

This topic has been closed for replies.

2 replies

9999pippoflash
Inspiring
October 29, 2013

Good idea!

I already went with adt compiling though...

thanks

9999pippoflash
Inspiring
October 28, 2013

I resorted to using ADT, it finally works, even if there are some things to keep in consideration:

- once you re-open the file in flash and modify the AIR content (much more useful and quick for device testing), it will strip again bigger icons entries in your manifest file

- All .ane MUST be in the same folder, since you can specify only a folder for extensions

- Icons must be in the same folder, and the entire folder has to be added embedded in the app

So far it seems working well, with 96 nd 144 icons embedded.

Still, more than one year to make that Flash Pro and CC do not strip icons added by hand to manifest is a big thumbs down to Adobe... all this effort in the Flash platform, and such a simple bug to fix after one year still alive in the ides. Bah.