Bug or LAG with eventEnterFrame IOS and Android
Hello,
There is a bug with the enterFrameEvent on IOS and Android.
When you move bitmaps on each frame (for example -5px) to make a scrolling game with enterFrameEvent, there is a random framerate drop, even if there are just two elements on the screen.
With adobe scout you can see that this is a "waiting for GPU" or "Waiting for the next frame".
this is a problem because this make a jerky scrolling...
I have made a lot of tests and read a lot of discussions but i have not found a solution.
But when i run a video recorder app (DU recorder) in the same time, the lag disappeared...it's just amazing...
Here is the link to my post in air developpement where you can see more informations and the screen captures of adobe scout :
Game continued Scrolling LAG Air For Android
Thanks !
