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Participating Frequently
September 21, 2012
Answered

Build for iPhone5

  • September 21, 2012
  • 23 replies
  • 12047 views

Hello.

How I can build game for iPhone 5?

Now, when I am starting ipa on IOS 6 simulator I see black lines left and right.

I want to use resolution 1136x640.

Thank you.

This topic has been closed for replies.
Correct answer Colin Holgate

Include a splash screen that is 640x1136, and is named Default-568h@2x.png

That's enough to convince iPhone 5 to let you use the whole screen area.

23 replies

Colin Holgate
Colin HolgateCorrect answer
Inspiring
September 21, 2012

Include a splash screen that is 640x1136, and is named Default-568h@2x.png

That's enough to convince iPhone 5 to let you use the whole screen area.

Participating Frequently
September 23, 2012

Colin,

I'm having the same problem, only not just in a simulator, but on an actual iPhone 5.

Can you please be more specific about how to implement the 640x1136 splash screen? Do I just include the 'Default-568h@2x.png' image in the root of my Flash Builder project?

Cheers,

Josh

Participating Frequently
September 23, 2012

No, you should put this file in the root of ipa file.

If you build ipa from command line you should add arguments: 

-e resources/launch/Default-568h@2x.png Default-568h@2x.png