Building AIR SDK with different version of iOS SDK?
Hi guys,
Can someone explain what does actually means when AIR is built with different version of iOS SDK as that is the case with latest AIR 32 beta which is built with iOS 12 SDK.
In what ways that iOS SDK in AIR affects final ipa file?
Can you for example get any performance benefits with it or is only compatibility stuff. Fore example we all know that Apple focused on performance optimisations with iOS 12 so will that affect our AIR apps for iOS if we compile them with AIR 32 or later which is compiled against iOS SDK 12.
Also I am aware that AIR uses LLVM to compile AS3 to ipa and does that has anything to do with iOS SDK?
Can someone shed a little light on this stuff?
Thanks,
Caslav
