Crash on iPad 3 & 4 + ios7 with AIR 4
I've tested my app (AIR w/GPU render mode) succesfully on iPad mini 2 and a Nexus 7 2012, but since I have released a 2nd version to the app store, I had reports of crash after assets are rendered to bitmaps (my app display a "rendering assets x/5" on startup). It may be since the first release a week sooner but I had no report from users. So I naturally assumed that this was a memory problem and I reduced memory usage considerably.
But apparently it was not the case, after all I was only using 60MB according to scout... My app still crash on some iPad 3/4, I say some because it maybe inconsistant since Apple reviewers approved the newer version, even after I request an expedited review mentioning the crash on iPad 3/4. I'm totally lost here ! I thought about using the last SDK (13), but it doesn't work with flash pro CC; test / debug crash if it even start (failed launch), exactly like when I try to test / debug in the mobile AIR debug launcher. Please someone help !
I use :
No ANE, greensock lib, Config constants and sharedobject, AIR 4.0.0.1619 sdk.
