Creating an app for different screen resolutions/sizes
Hi
I'm currently in the process of learning application development for the iPhone and could do with some help on how to cater for retina and non-retina screens. I want to create image assets for each screen type.
What the best way to go about detecting if the user has an iPhone 4 for example and selecting the appropriate images for that resolution? I understand that you attach '2x' to file names when coding natively but for a pure Actionscript project where the assets might be contained in a swc file what would be best to do?
Thanks
