Data that ships with the game
I'm comfortable with "shared objects" for saving hi scores and progress in a game, but what if I need to create a series of preset data files that ship with the game?
I'm working on a large project that will involve a lot of data entry and I need to save lots of values to a file that the game will still have access to once it's installed on a mobile device.
Hopefully it's not that much more complicated???
