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Participating Frequently
August 20, 2012
Question

Debugging IPAD3 with the simulator.

  • August 20, 2012
  • 1 reply
  • 804 views

Hi all,

Is there a way to scale the simulator so you can test an IPAD3 app with native resolution (2048x1536) on a normal sized monitor (1920x1024)?

Is it is now I have to debug on an actual device which is a bit of a pain for testing/tweaking multiresolution code.

I think that the xcode simulator allows you to "zoom out" so that the screen will fit, is there a similar feature in flash builder/ADT somewhere?

regards,

/Lars

This topic has been closed for replies.

1 reply

Known Participant
September 23, 2013

I have the exact same use case. Is this something we can expect to see sometime? Or are we all going out and buying retina-sized displays for our Windows PCs?

Inspiring
September 23, 2013

I have to agree that I find testing iPad retina a pain too.

I was hoping that setting stage.scaleX/scaleY to 0.5 would help, but then for some reason my UI becomes unresponsive and none of the controls work. So it wasn't a viable work around for me.