DrawBitmapWithQuality not working.. Driving me nuts [HELP]
No matter what I do .. .draw or .drawBitmapWithQuality .. the capture looks terrible. It looks like a jpg compressed at least 50%
I'm running in GPU mode on an iPhone6 S Plus if that means anything.
Has anyone else run in to this or know a way around it ?
This is what I am using
myObject.myBitmapData.drawWithQuality(object_mc, new Matrix(1, 0, 0, 1, 0,0), null, null, null, false, StageQuality.BEST);
