drawViewPortToBitmapData in AIR 3.5/3.6 vs. lower
Hi all.
I notice that when I use drawViewPortToBitmapData (to draw a stageWebView), and publish using AIR 3.5 or AIR 3.6, the bitmap (or rather the view portion of the bitmap) scales down to half it's size when I view it on a iPhone4 S or iPhone5. But if I use AIR 3.4 the bitmap fills the stage. I assume this has to do with the viewport not being retina size, but don't know for sure. I don't have a non-retina iPhone to test with
, so the question is: Is it safe to use AIR 3.5 or AIR 3.6 and simply scale the bitmap up so that it fills a retina iPhone, or will that make the bitmap to large for a non-retina iPhone?
