I know you are using FB, so please bear with me while I explain. I have successfully created font libraries using Flash Pro by creating one FLA that has a bunch of Font objects in the Library labeled as to which font family and member it represents (Avenir-Roman for example), has all the character ranges I need checked off, and that Font object has "Export for ActionScript" enabled and given a class name of, using my previous example, "AvenirRoman".
A SWF is published from that FLA will all the fonts I need for X project and then I load that SWF into my main project using a Loader object which needs to utilize those fonts. After the SWF font library is loaded, I use the following line of code:
Font.registerFont(loader.contentLoaderInfo.applicationDomain.getDefinition("AvenirRoman") as Class);
I do that line of code for each font I included in the library and from that point I am able to use the fonts included in the SWF font library in my TextField's as long as "embedFonts = true" is set on my TextField's. An Array with all the font names could be setup to perform a loop on, but I have never needed more than 4 fonts so I just did the callouts individually.
Now since you said you are using Flash Builder, I assume you are using the [Embed] method to include fonts. I would think that you could create a separate project for the sole purpose of building a font library and then load the SWC or SWF that project would create and do the same thing, just in Flash Builder. My example above assumes the usage of a Loader object with a variable name "loader". I know the Flash Builder has more options at including files in projects than Flash Pro, so some tweaking may have to be done if the font library SWC/SWF is included in the files that build your exported project.