Error #3613: The native shader compilation failed.
Since AIR 27 (Even with AIR 28 Beta) I get this error when trying to run any Starling project on a specific Windows 8 PC (Core i5 with Intel HD Graphics)

( https://i.imgur.com/5Brxlkk.jpg )
On the same machine, If I set --swf-version=37 I am able to run every Starling project without any error.

( https://i.imgur.com/Cdgrf1z.jpg )
I think it's directly related to AIR 27 feature: Enable DirectX 11 for AIR Windows ..." If the specific DLL for DirectX 11 is missing on the system, the rendering again falls back to Software mode".
My Question:
In case the specific DLL for DirectX 11 is missing, is it possible to fall back to DirectX 9 instead of Software Mode?
If it's not possible... is there at least way to indicate Adobe AIR, not try to render with DirectX11 and just continue rendering with DirectX9 as it was doing prior to AIR SDK 27?
Thanks in advance!
Diego
