Error while packaging
Hi,
This is related to the thread:http://forums.adobe.com/message/4569652#4569652
Sorry for all the support I'm asking, I think I'm almost there!
I contacted Burstly support, and I was able to solve most of my problems. I updated my config.xml file with the framework and librairy they told me to add, which caused most of the problems to go away.
I checked with flurry and from their latest SDK (4.0.1) it seems we now only need to import "Flurry.h", which should contains both the Analytics and AppCircle required by Burstly.
I also added the -all_load flag you told me to add. I'm pretty confident I have all the framework and lib linked correctly.
When I'm trying to package, I get this error though:
ld: duplicate symbol __ZN7avmplus14ErrorConstants23playerErrorMappingTableE in
C:\\Program Files (x86)\\FlashDevelop\\Tools\\flexsdk\\lib\\aot/lib/libRuntimeInterpreter.arm-air.a(PlayerAvmErrors.o) and
C:\\Program Files (x86)\\FlashDevelop\\Tools\\flexsdk\\lib\\aot/lib/libRuntimeInterpreter.arm-air.a(PlayerAvmCore.o)
for architecture armv7
Compilation failed while executing : ld64
APK setup creation FAILED.
While searching for the error in google, I got to the page
https://code.google.com/p/redshell/
here you can see all the class https://code.google.com/p/redshell/source/browse/core/?name=d33ac05c5d&r=d33ac05c5d934f9006b6507a4d21cd93a66f53ac
And this is as far as I could get. I have frankly no idea what is the PlayerAvmCore, nor why and where it is used. Does it ring any bell to you?
Thank you for your understanding
