Skip to main content
Inspiring
February 28, 2013
Question

Fast Particle System for mobile.

  • February 28, 2013
  • 2 replies
  • 772 views

Does anyone have direct experience with Particle Systems that work well with AIR on mobile devices? I tried Flint, but it seems much slower on iOS vs. Android for whatever reason.

(I use Direct render mode with straight AS3 code.)

Thanks!

This topic has been closed for replies.

2 replies

March 2, 2013

Try Starling and particle designer. It works great.

Inspiring
March 3, 2013

But that would require re-writing the entire app, correct? For example, instead of vector symbols I would have to use spritesheets.