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Inspiring
Feb 28, 2013 12:46 AM UTC
Question

Fast Particle System for mobile.

Does anyone have direct experience with Particle Systems that work well with AIR on mobile devices? I tried Flint, but it seems much slower on iOS vs. Android for whatever reason.

(I use Direct render mode with straight AS3 code.)

Thanks!

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2 replies

Mar 2, 2013 2:04 AM UTC

Try Starling and particle designer. It works great.

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Inspiring
Mar 3, 2013 8:14 PM UTC

But that would require re-writing the entire app, correct? For example, instead of vector symbols I would have to use spritesheets.

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