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July 18, 2011
Question

Flash - AIR to IOS, publishing for device testing errors

  • July 18, 2011
  • 1 reply
  • 3370 views

Hi all,

I'll cut to the chase, I'm getting the attached errors when publishing my first air to ios iphone app.

I've followed everything certificate, profile and app ID related to a T. I'm using a trail version of flash cs5.5. I've updated the AIR2.6 folder included in the trial with 2.7. Updated Java to the latest version today. Running OSX 10.6.8 on an Intel mac pro.

Looks to me something software related, but that doesn't make sense as I only downloaded the trial yesterday so presumed (perhaps foolishly) that all bugs relating to this issue would be ironed out in this trial.

Anyway, if someone could suggest anything I could try I'd appreciate it. I've exhausted all my ideas for getting this working.

Thanks

Kevin

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1 reply

Known Participant
July 18, 2011

Hi Kevin,

I'm not very technical, but I think I followed this tutorial below, and it might be that you have to change a few lines on code in different folders

in the AIR folder which you replaced.

I also have a mac snow leopard, and 2.7 is amazing. CPU mode is great, but GPU doesn't work well yet. (full screen size doesn't work, and filters don't work).

One tip: my vector graphics looked pixellated at first, so I use this line of code on the first frame of my movie:

stage.quality = "high"

http://videofreetutorials.com/flash-cs5-5-how-to-overlay-air-2-7-sdk-on-windows/

Matt

July 18, 2011

Thanks Matt

Followed the tutorial and the same errors are appearing. Think it's more java related as that is what every line of the pile of errors mentions.

Are you running the cs5.5 trial?

Known Participant
July 18, 2011

oh, bad luck.. yes, I used the trail, and I ended up buying flash 5.5 now. I don't know anything about Java, but hope you can crack it. If not email adobe..