Skip to main content
Known Participant
August 19, 2011
Question

Flash Builder 4.5 messing up my released iPad app

  • August 19, 2011
  • 2 replies
  • 399 views

Using Burrito and coding exclusively in AS3 (no Flex), I built and released an iPad app in the App Store.  When I recompile that code using Flash Builder 4.5, I encounter a number of problems:

- at first the size of my app appears about 50% its usual size, and is slightly off the screen in both the x and y directions.  Once I rotate the iPad, everything restores to normal.

- text is sporadically resizing down.  Elements that are created usiung the same method and have explicit font sizes, sometimes appear about 50% their normal size.  This may be related to the previous problem because I feel like it only happens in the beginning, and as new text comes onto the screen it is consistently the correct size.  But it is strange that some elements are small and others are big.

I would like to make updates to my released app, but I cannot because of these issues.  I seem to be using AIR 2.6.

Anyone have any suggestions how to fix these problems?

Thanks,

Adrian

This topic has been closed for replies.

2 replies

acrowneAuthor
Known Participant
August 19, 2011

Don't use when compiling for iOS using Flash Builder 4.5. Causes a problem with the initial scale of the app, for some reason.

acrowneAuthor
Known Participant
August 19, 2011

After testing with a fresh project and working backwards, I have isolated the problem--setting the renderMode in the descriptor file to gpu (or maybe to anything) causes weird sizing issues at launch, even with a simple embedded bitmap image.  Once I commented out that line, the problem went away.  Luckily, my app seems to be performing just fine without that line, presumably running in auto.