Flash CC 2014 publishing Adobe AIR 17 - use captive or shared runtime?
I developed an app using Flash CC 2014, In IOS I had to upgrade to the builder and I got the function to work, but now I have the same app and need to develop for Android. I created a separate fla and did the following
Used Android 17.0.0.96
added the general info
created the p12 now I have the option to choose captive or shared runtime. I get warnings about each when I publish so I have to publish this app to GooglePlay and need to know the procedure as I'm on a Mac and I see procedures involving code when doing this on a windows machine.
Can someone help me out here?
R
