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Inspiring
October 23, 2012
Answered

Flash CS6 + iPad Simulator

  • October 23, 2012
  • 2 replies
  • 2192 views

Hello

I'm building an iPad project with Flash CS6 + Air 3.4 for iOS

In the "Air for iOS Settings" box I've set the path to the iOS Simulator as:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk

The app is published for iPad only in the 'Device' dropdown.

When I debug the app using the iOS simulator it brings up the iPhone simulator instead of the iPad one.

I'm guessing the problem is...

1. I need to do a special download from Apple to install the iPad simulator

2. There is a bug in CS6 that launches the iPhone sim even though it's an iPad app

3. Some setting I'm forgetting about

Thanks for any hints!

This topic has been closed for replies.
Correct answer Colin Holgate

Yes, that one. The simulator has a menu where you can change the device you're simulating. It doesn't know what Flash wants, and it will remember the setting next time. So, set that to iPad.

2 replies

Colin Holgate
Colin HolgateCorrect answer
Inspiring
October 23, 2012

Yes, that one. The simulator has a menu where you can change the device you're simulating. It doesn't know what Flash wants, and it will remember the setting next time. So, set that to iPad.

flextnetAuthor
Inspiring
October 23, 2012

Ah thanks.. for some reason I couldn't find that until you mentioned it

It's under Hardware > Device on the simulator menu