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Inspiring
January 30, 2012
Question

Galaxy Nexus Performance Issue!

  • January 30, 2012
  • 2 replies
  • 1078 views

Hi we are currently working on an Air for Android App in AS3!

This app is running perfectly smooth on an Galaxy S2 with constant 60 fps!

Our new test device, a Galaxy Nexus with Android 4.0 has just arrived and the performance is very bad, unstable 40fps!

Now my question is: Is this normal? Is this a problem with our code or is this an known issue?

This topic has been closed for replies.

2 replies

Inspiring
March 1, 2012

Yes! I have already tried the new Air 3.2 Beta SDK with renderMode direct!
The performance is not getting better, indeed it´s going worse. I am getting the best result with renderMode "gpu"!

Colin Holgate
Inspiring
January 30, 2012

The Galaxy Nexus has 2.4x as many pixels as the S2. Maybe that's why it's slower.

Inspiring
January 30, 2012

The app always slows down if I blit a bitmap. Even if the Bitmap is only 10 x 10 Pixels. So I don´t think it depends on the higher device resolution. If I only move bitmaps the performace is ok.

And the iPhone 4 resolution is nearly the same and it works fine.

Inspiring
March 1, 2012

My flex application has very bad performance on galaxy nexus, the spark list is choppy but not on galaxy s.