GameInput is very slow on Gamestick
I'm playing around with the GameStick devkit and Adobe AIR. I've gotten controller input to work, only it behaves less than ideal.
It seems that the controls are being added to a buffer, and that buffer reads out way too slow.
The behavior is slightly hard to explain, and my knowledge is limited:
- If I just press one button per second, it works more or less fine with an arbitrary but fixed delay of about half a second.
- If I move the stick in circles for 5 seconds, or mash the buttons, it can take up to 15 seconds before all commands are processed.
Is there a way to increase the buffer readout speed?
