GameInput order-of-addition bug, gamepad undetected if not first or only
It's strange, I have 3 controllers: Xbox360, a generic "GTC" and a Logitech RumblePad 2. What happens is if the Rumble Pad 2 isn't alone or added first, it's never even detected/added by AIR, even if Windows does detect it.
I've recorded a video with youtube annotations to show what's going on in case you don't have a Logitech's Rumble Pad 2 USB to test it.
http://www.youtube.com/watch?v=YFr1_zgSkrM
My guess is the gamepad or driver is not sending something to activate, but it's clearly present as Windows can detect it, so I'm guessing even if it's a problem with the Rumble Pad it could affect other controllers as well and should be gracefully handled by AIR.
System/Tech info:
Windows 7 / 64-bit
air dll 3.9.0.1380
flex sdk 4.6.0.23201
air sdk 3.9.0.1030
Controllers used (all USB): Xbox 360, Generic "GTC brand", Logitech RumblePad 2.
Thanks in advance
