getTimer() accuracy after buttonpress events
Hi all,
I am planning on conducting a scientific experiment in which timekeeping precision will be very important. The desktop application that I will be using is developed in Adobe AIR and it measures the time between two on-screen button presses. Right now this is done by using getTimer() after the first button is pressed and again getTimer() after the second button is pressed and subtracting the values.
Now I have read some things about the accuracy of the Timer in AS3 and that it is subpar because it depends on performance and framerate (I think) but I am wondering whether in my situation this will be a problem since I only need to measure the time difference once (after the second button press event) which should not require a lot of processing power and thus potential framerate drops.
Can someone (perhaps from Adobe) help me out?
Thanks in advance.
