gpu font render issue air 2.6
ok so I have an air for ios 2.6 app where 10 ladybirds walk onto the screen and have words attached to them. They walk on using a tween. When they have no text on them and the app is set to GPU mode its a really smooth animation. But when the text is applied to them its unworkable. I assume this is because the text is a vector.
I need the text fields to be dynamic and ideally i want them to be part of the tween.
What do i need to do here to improve this performance?