GPU rendering works in Flash Player 26, but not Desktop AIR 26 or 28.0.0.125
This is driving me bonkers, but I can't get hardware acceleration working in my AIR application, but if I publish it as a Flash application it works great.
I am using Starling 2.3 in my application and it runs like butter when targeting Flash Player, not so much in the needed desktop AIR target.
I'm running this on a Windows 10 64-bit machine with a Nvidia GTX 960. It fails to use hardware acceleration both in ADL and when published.
Things I've tried:
- Set renderMode to direct
- Set gpuPreference to discrete (and published, not just ADL)
- Set HW accelerated in Chrome, FireFox and IE (was already set)
- StageVideoAvailabilityEvent.driver gives me "GDI,NVIDIA GeForce GTX 960,"
- Waved my hands in circles and recited the arcane runes (mostly swear words)
I'm hoping this is just me missing something super obvious.
