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Participant
June 3, 2013
Question

Help needed with an AIR language packaging problem

  • June 3, 2013
  • 1 reply
  • 755 views

I have a game that includes resources for the Hebrew language, however the <supportedLanguages/> tag supports only ISO 639-1 languages, and Hebrew is not listed; in fact I got a compiler/packaging error when I tried to use "he".  Currently I am getting a notice in Google play that warns me this game might not be packaged correctly: "You translated the store listing into Hebrew but not the APK."   Is there a way around this problem, perhaps some manual editing of some files somewhere?  I'd like to publish the same app to the Apple app store, I imagine they will be even less lenient there.

We are using Flash Builder 4.7 and AIR 3.7 on Windows 7 x64 SP1.  Any assistance would be appreciated.

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1 reply

Inspiring
August 5, 2013

have you tried "iw" instead of "he"?

Saar