Honeycomb System Bar hindering Drag and Drop
hi.
i have created an AIR for android app. i'm using drop and drag in actionscript.
i've added a TouchEvent.TOUCH_END listener to the stage to help tell me when an object has been dragged offscreen. when it detects the object is going off screen the object snaps back to the stage and performs some other actions. without this listener, the object just hovers at the edge of the screen and doesn't know weather or not your finger has lifted and doesn't get the stopDrag().
all this is working fine except at the bottom of the screen where the system bar is located. my stage is 1280x752 (to allow for a 48px system bar) and i have coded: StageAlign.TOP_LEFT and StageScaleMode.NO_SCALE. but the TOUCH_END is not being sent when an object drags from the stage and then over the system bar. the object just gets stuck and hovers there at the bottom edge of the screen.
i don't think using "lights out" for the system bar will help (plus that would require an air native extension i think). everything i've read about hiding the system bar is that its still visible, just dimmed. (it seems practically crazy to develop for a device i don't own. but those are the breaks. so i'm not able to test these theories out! ) also, i'm happy to keep the system bar there. i think it should be easily accessible from my app. so i just need a way to detect a finger leaving my stage.
any ideas on how to fix this?
thanks very much.
(here is the app just in case this helps to see images etc: https://market.android.com/details?id=com.dktimertrial )
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