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Known Participant
July 17, 2013
Question

How do I install Adobe Air SDK for CS5.5 Products?

  • July 17, 2013
  • 1 reply
  • 3539 views

Hey how would I install Adobe Air SDK 3.7 for Flash Pro CS5.5 and Flash Builder 4.6?

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1 reply

Colin Holgate
Inspiring
July 17, 2013

Here are overlay instructions for Flash Builder, written for AIR 3.4, but hopefully will work with AIR 3.8 too:

http://helpx.adobe.com/x-productkb/multi/how-overlay-air-sdk-flex-sdk.html

For Flash Pro CS5.5 a simple solution is to rename the folder “AIR2.6” as something else (say, “real AIR2.6”), and move the AIR 3.8 SDK folder to be in the Adobe Flash CS5.5 folder, and rename it to “AIR2.6”. You will then be able to publish to AIR 3.8.

You won’t get code hinting for the more recent features, but that’s usually not a problem. If you do want to get code hinting, follow these slightly more complex steps to achieve that:

http://www.yeahbutisitflash.com/?p=2949

Known Participant
July 17, 2013

Okay I'm confused, I copy/paste the Air SDK(3.7) to the Air2.6 folder in the Flash CS5.5 folder; but I can't seem to find any new APIs such as the GameInput API. I checked the flash.events section in the Actions Panel but no luck. Could you give me a little more detail, I'm new to flash and programming.

Colin Holgate
Inspiring
July 17, 2013

If you want to see new features you will need to follow the more complicated instructions given on the page I linked to:

http://www.yeahbutisitflash.com/?p=2949