How do I use Embed with an environment variable in an Actionscript AIR project Flash Builder 4.7
I am using Flash Builder 4.7 to build an Actionscript AIR project. The project embeds a number of png files from my local directory and I have been using absolute paths which all works fine.
I have a laptop with which I want to start developing the same project - I set up a git repository that both the laptop and main pc can pull from and so I can get the source where I need it and push it back to the central repository.
My problem is that the absolute paths for the embed commands don't work on the laptop as it has a different filesystem setup (Windows 8 with one drive as opposed to Windows 7 with a SSD and a data drive). I thought the solution would be as easy as using an environment variable to specify the path which could then point to a different physical directory on both machines, i.e:
[Embed(source = "DEVELOPER_RESOURCES/graphics/are/here.png"]
I did a bit of research and there was quite a lot mentioned about setting up resource directories using path variables which I worked through but I just can't get it to compile. The Actionscript compiler just won't find the png files however I specify the path. I tried something with a FLEX project and the compiler didn't complain but I think this is because the compiler for FLEX uses a different convention.
[Embed(source ="/Project Name/DEVELOPER_RESOURCES/graphics/are/here.png"] works with FLEX but not Actionscript.
So does anyone have a recipe for using the Embed command referencing assets using an environment variable that works across multiple machines with different file structures?
