how do you tell iOS simulator which model to launch in Flash Build 4.7?
It appears that in XCODE 9.3 the iOS simulator now has the ability to run multiple versions of the simulator on the screen at the same time. However, when i export, the build packaging in Flash Builder 4.7 only shows 3 choices: Iphone, Ipad, and iphone retina.In my case i am wanting to see how it will look on all the different iphone models, but when i turn on in the hardware menu of the simulator other iphone models it doesn't copy over the launchable icon, so i can only see my program running in the iphone 6 simulator. How do we coerce the simulator to launch a particular form of the hardware. I see previous comments about exporting a path name, but this is Flash Builder, i used to be able to reboot the simulator as a different machine, but now when you pick a new hardware emulation it doesn't do what i would expect.
