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fMrun
Participant
January 11, 2015
Question

How to compile ANE that use Mac OS X 10.7 SDK from Apple

  • January 11, 2015
  • 0 replies
  • 187 views

Hi,

I currently develop an ANE to use Bluetooth Low Energy on iOS, Android, Windows and Mac OS X.

I can successfully use this ANE on iOS, Android and Windows, but when i try to compile final app on OS X, i get some application crash.

It seems that we can use only 10.6 SDK (or something like that).

Is there a way to use OS X 10.7 (or better 10.10 SDK) when compiling ANE and final Application ?

Maybe i'm doing something wrong...

Please any help is welcome.

Thanks in advance.

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