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Phogelius
Participant
May 22, 2015
Question

How to debug an AIR app in iPhone 6 on iOS simulator?

  • May 22, 2015
  • 2 replies
  • 694 views

Hi there,

I wanted to update my app to support iPhone 6 and 6+' native resolutions. Now I don't have either device and want to start testing using the iOS simulator.

In Flash Builder's debug launch configurations in the "Default Device" list I can only select "iPhone (Retina)" which would be iPhone 5, all the while I have set the Simulator SDK to iPhoneSimulator8.3.sdk.

I can manually switch the device in the simulator to be iPhone 6 but everytime I press debug in FB it switches the simulator hardware back to iPhone 5.

How can I make FB start the app with iPhone 6 as default device in the iOS Simulator?

This topic has been closed for replies.

2 replies

Participant
June 2, 2015

I have the same problem. The iOS Simulator always starts up in iPhone 5.

If I try to change the device from the simulator menu "Hardware->Device-> iPad2" the application is stopped, the new device is loaded,

however when I debug the application, iPhone 5 is started again.

Could you please give us some insight how to debug on different devices?

kheftel
Inspiring
June 2, 2015

As a workaround, once the new device starts up, I can manually open the debug app from the simulator's home screen. But then I lose the debug connection to flash builder.

kheftel
Inspiring
May 22, 2015

I have a similar problem - I can choose which device to simulate in Flash Builder, but regardless it always starts up in iphone 5 mode.