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Participant
June 10, 2012
Question

HTC One S freezing for a couple seconds...

  • June 10, 2012
  • 1 reply
  • 507 views

I have an app using Away3D and therefore rendermode is set to direct and depthandstencilbuffers to true. And as I use my app every few seconds the entire app will completely freeze for 1-3 seconds before popping back into motion, if rendermode is GPU and depthandstencilbuffers aren't set to true then everything works perfectly, unfortunately I have to have it set to direct to work with Away3d, does anybody have any clue as to why it does this and if there is a way to fix it?

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1 reply

Participant
June 13, 2012

I guess this is some kind of bug, has anyone else experienced this?

I'm going to try it with the Samsung Galaxy Note as soon as I get a chance, but on the HTC One S any project that uses direct draw freezes (for 2-10 seconds) occasionally, the bigger the transformed area on the screen is the more likely it is to freeze, which basically renders Away3D useless on this device, the iPhone 4 does not have this issue, it may get slow and bog down of course, but it doesn't do this periodic freezing (also, sometimes along with freezing, the area that's being transformed gets all scrambled up visually).

Edit: I'm using Air 3.3 and was using SWF version 13, I updated this to 16 and it works better, less freezes, but still does it every so often...