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Hi,I am aware that this is not an Air question, but Flash forums seem to be pretty useless by now.. So in our cross-platform game we are using FULLSCREEN_INTERACTIVE to allow user keyboard input while in fullscreen. In Air this works fine but in the browser it's borderline unusable.Right now the user is asked once at the beginning of the fullscreen if he wants to allow interactive fullscreen. It starts that there is no "remember my decision" option for the current webpage here. What's worse though is, that EVERYTIME the user moves the mouse to the top, the ugly overlay is triggered once again. There is not even a minimum time til the next trigger. It's super annoying and we have (like most games) UI in the top of the screen which triggers the Flash overlay almost the whole time. We have lots of user requests to "reduce the interval" in which the overlay is shown. Last but not least, when the user clicks "Allow" on fullscreen activation, this is even carried as a MouseEvent into the Fla
Number 1 - Memory consumption before frame 5. No escalation, everything is perfect. I can switch content of frames 5 and 4 and it will give me same result - no grow in memory consumption.Number 2 - My hell. From 5th frame (EVEN IN EMPTY FRAME WITH NO CODE) memory consumption escalates, goes down to minimum and grows again and goes down... And doesn't stop until I close my app (same behavior on my android device).Tried to compile in CS6 and CC - no difference. It doesn't slow my app, it does nothing to performance, but it irritates me and as far as my app is for study - I am afraid, that this will lead to battery discharge faster than without this leak. Please help!
Hello, i still canno't update my app because of the error mentionned in the title.My settings:windows 8.1flashbuilder 4.7flex 4.13air 15.0.0.302i've mentionned minimumOsVersion = 6.1 in the app descriptor (tryed every thing there, from 4.3 to 8.0)tryed to compile with useLegacyAOT = yes/nomy app is still refused, while working perfectly ad hocapple is not answering me...help !thank you
I start the computer the screen has blue vertical stripes and says that the Adobe Air application can not be found. Some of my programs don't run and say:You: Error access violation at 0x0055F525. I reinstalled Adobe Air. No change. I went to the Adobe webside and they said to repair it with a program. I bought RegCure. Didn't change anything. What to do?
Hi,Is it possible to use StageWebView with a proxy? If it's not built in, is there a way to use https://code.google.com/p/as3corelib/source/browse/trunk/src/com/adobe/net/proxies/RFC2817Socket.as with it ?Cheers
Happy New Year All!, Trying to finish up this real simple player app.... play two mp3's at the same time and has two volume sliders to adjust each track. When changing the volume you can hear audible clicking, almost like clipping but it happens in both directions. I have a slider_mc that is bound to a rectangle the length of the slider. I divide the .x position against the total length to get the volume adjustment and send that to the sound channel, pretty standard I believe. function adjustVolume(myEvent: Event): void { mainVolume = control_mc.slider_mc.vSlider_mc.x / mySliderLength; trace(mainVolume); framesA = Math.round(control_mc.slider_mc.vSlider_mc.x / mySliderLength * 200 + 2) control_mc.slider_mc.groove_mc.gotoAndStop(framesA); var myTransform: SoundTransform = new SoundTransform(mainVolume); if (mainCh
i know Adobe AIR doesn't support android widgets directly.can we integrate air app and android widget by using native solution or do you know any way to make this?thanks.
On export from flash cc 2014, Air 16.0.0.245 causing mp3 sound corruption on iOS 8, sounds are distoredsounds are imported from the libraryvar myPage2: Sound = new Page2(); myPage2.play();When exported as ADPCM the sound is perfect
Have a hardware h264 encoder with a basic capture - stop capture interface. I'd like my AIR app to be able to press those buttons in order to minimize errors. Is this possible? Didn't have much luck Googling.
I made a ane which using third party framework. Without packing the framework into ane, the ane works fine, and using the framework directly in xcode, it works perfectly too.But when pack the framework into ane, I got the error when using it to build a ipa:ld: warning: ignoring file /var/folders/c0/m8m1_z5915qblkj9d_7jhmcw0000gn/T/3cb383e9-0092-4b1c-9 09f-5c219b2fbcd4/Partytrack.framework/Partytrack, file was built for unsupported file format ( 0x56 0x65 0x72 0x73 0x69 0x6f 0x6e 0x73 0x2f 0x43 0x75 0x72 0x72 0x65 0x6e 0x74 ) which is not the architecture being linked (armv7): /var/folders/c0/m8m1_z5915qblkj9d_7jhmcw0000gn/T/3cb383e9-0092-4b1c-9 09f-5c219b2fbcd4/Partytrack.framework/Partytrackld: warning: CPU_SUBTYPE_ARM_ALL subtype is deprecated: /Users/apple/Documents/flexsdk/flex3.9/lib/aot/lib/libDebugger1.arm-a ir.a(avmplusDebugger.cpp.o)Undefined symbols for architecture armv7:"_OBJC_CLASS_$_Partytrack", referenced from:objc-class-ref in libcom.haibin.extension.PromotionAPI.
Hi,I'm rather new to Adobe Air development But I really like it! Now that I've created my app I would like to skin it. I've found ScaleNine (http://www.scalenine.com/gallery/gallery-1.php) which has ready made cool skins for Flex and Air. I downloaded the samples and they compile and work beautifully. HOWEVER: I can't seem to be able to use them to skin my Air mobile app.Can anyone post an example ViewNavigatorApplication themed with one of the themes there? this one (http://www.scalenine.com/themes/blend/Blend.html) looks as though someone tailored it to my app 🙂Thanks a lot!Avi
Hello Developers, today I used Flash cs6 to create my IPA file for ItunesConnect. I used AIR 16.0.0.250.Upon uploading the file using application loader, I got a warning indicating my app was missing 64 bit support. My understanding was that this version of AIR had the 64 bit support. Is there something I need to do in the xml file to support this requirement of Apple.Thank you,Justin
Since you can't change the notifications settings within the app, is there a way to simply open the settings app from an air app? like a link or something like that?
Dear developers, I am hoping someone has come across the same problem I have and has a solution. When the app initially opens, I get the proper splash screen in landscape mode showing up, but then a quarter of a second later, it seems the same splash screen is rotated by 90 degrees and appears distorted in portrait mode. The app has been designed for Landscape mode ONLY and besides this problem, works perfectly fine.I have created an IPAD only app. I am using cs6. I am using the latest version of AIR 16.0.0.250. I have created an ADHOC ipa file with the following publishing optionsAspect Ratio LandscapeFull Screen checked offAuto Orientation checked offRender Mode:GPUResolution: Standard, though I had the same problem with HIGH resolutionIncluded FilesDefault-Landscape.pngDefault-Landscape@2x.pngI have created several apps in the past with different versions of AIR and have never had this problem.Thanks for any help/clue you can provide. Justin
I am trying to download caller id on my pc. This download needs the adobe air installation file in order for it to download. I have adobe air, but when I download for the caller id to be installed I get this error message; "Application could not be installed because the installer file is damaged. Try to obtain a new installer from the application author". I noticed on the forum that a few members are having the same problem. If it has been solved, please pass it on to me.Just an afterthought, I have Comcast triple play which includes the pc caller id. Comcast does not repair computers, therefore I'm hoping this forum can help me. Thank you,Teri Rossi
I am developing Flex iOS project now. I am making video chat using RTMFP. But when I attach netstream to video object, video object doesn't display video data in iOS Deveice. what is the reason?Thanks
Loock at this screenshot Check AIR VersionFlex SDK 4.13 AIR 15
How to create 64 bit architecture supported ipa using Adobe Flash Professional CS6?? How to ensure that ipa is 64 bit architecture supported?
Hello,There are two kinds of Android Wear integration:1. Wear Notifications: This one can be archive by a new Android ANE.2. Wear App that is installed by a handheld app.For the case 2, how can I do this with Adobe AIR for Android ?
Hello,I created a native extension to support ARM64 for iOS. The problem is I get the following error when packaging an ad-hoc build:"Error: libgameCenter.a are required to have universal iOS libraries. Please contact the ANE developer(s) to get the same."As I understand I need both armv7 and arm64 libraries. So I build for both of them using "xcodebuild" and then merge with "lipo -create" command.However I think there is a step I'm missing. Please advice. Thank you.AIR SDK: 16.0 betaXcode: 6.1.1
I am trying to install Adobe Air so I can Install Ebook Niche Explorer . It is asking for a password. I don't know which password is this because it doesn't work with my Adobe password.Joy
I want to develop a system where my app on a phablet in the field auto calls my phablet at a set time and synchronize with my data, device to device. Net access is sketchy in rural areas but cell calls work fine is the motivation for this kind of set up.
How to know .ipa created from Adobe Flash Professional-CS6 is 32- or 64-bit??
I'm using air 16.0.0.250 for compiler , the environment of the pc ; MAC flash builder 4.6 or flashbuilder 4.7 air 16.0.0.250 ; when my project include ANES,fb will get this error ;
Hello, When I pakage ipa by adt, I get the following error:ld: warning: ignoring file /var/folders/y3/wlgy71vs66bb89n2mfn3fjfr0000gn/T/766f6a2c-4dce-4b41-8253-ff6326218805/libcom.tb.ane.a, file was built for unsupported file format ( 0x62 0x6f 0x6f 0x6b 0x 0 0x 0 0x 0 0x 0 0x6d 0x61 0x72 0x6b 0x 0 0x 0 0x 0 0x 0 ) which is not the architecture being linked (armv7): /var/folders/y3/wlgy71vs66bb89n2mfn3fjfr0000gn/T/766f6a2c-4dce-4b41-8253-ff6326218805/libcom.tb.ane.aUndefined symbols for architecture armv7: "_TBExtInitializer", referenced from: _g_com_adobe_air_fre_fmap in extensionglue.o (maybe you meant: _TBExtInitializer_name) "_TBExtFinalizer", referenced from: _g_com_adobe_air_fre_fmap in extensionglue.o (maybe you meant: _TBExtFinalizer_name)ld: symbol(s) not found for architecture armv7Compilation failed while executing : ld64my platform.xml is:extension.x
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