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Compiling an android application usually just throws a warning for using strings without ids in layout files, but the Flash Builder refuses to build and deploy the project. Is there a way around it? "error: Error: This attribute must be localized."Alternatively is there a way to customize the Flash Builder android build process? Or execute scripts between build steps?
Hi,I developed a number of Adobe AIR applications throughout the last 10 years and most of them (if not all ..) use RemoteObject to communicate with the server. On the serverside we use AMFPHP with the C extension to speed things up.The AMFPHP project (http://amfphp.sourceforge.net/docs2/amfext.html) looks to be abandoned and I'm searching for alternatives that support PHP7 (our hosting partner urges us to find a compatible version soon). What are you using for AMFPHP on the serverside?
Hi besides from System.pauseForGCIfCollectionImminent or manually using System.gc() is there any other way to tune the Garbage Collection process like java can?
Hi,Until now, I was using embedded fonts, and sucessfully used the <b> and <i> html tags. Indeed, while embedding the fonts, I was able to set the font style, while still using the same font name. Like this:[Embed(source="../EmbeddedAssets/BKANT.ttf", fontName="Book Antiqua", mimeType="application/x-font-truetype", embedAsCFF="false")]public var Font1:Class; [Embed(source="../EmbeddedAssets/ANTQUAB.ttf", fontName="Book Antiqua", fontWeight = "bold", mimeType="application/x-font-truetype", embedAsCFF="false")]public var Font2:Class; [Embed(source="../EmbeddedAssets/ANTQUABI.ttf", fontName="Book Antiqua", fontStyle = "italic", mimeType="application/x-font-truetype", embedAsCFF="false")]public var Font3:Class;But now I need to load those fonts dynamically instead. The fonts are embedded in a SWF file. I can get their class and register them successfully, but when I enumerate them, I get:Book AntiquaBook Antiqua BoldBo
Hello,I'm facing a crash with app compiled with AIR 25 or AIR25 under iOS:When trying to access a Microphone object, the app crashes and closes.Hereunder the code:import flash.media.Microphone;public var mic:Microphone = Microphone.getMicrophone();function enregistrer(e:Event):void { mic.gain = 60; mic.rate = 44; mic.setSilenceLevel(0,4000); sndByte.clear(); mic.addEventListener(SampleDataEvent.SAMPLE_DATA,onRecord);}private function onRecord(e:SampleDataEvent):void { while(e.data.bytesAvailable) { var sample:Number = e.data.readFloat(); sndByte.writeFloat(sample); }}The crash occurs when pressing the button to which function enregistrer is associated.Does anybody know how to solve this issue?Thks in advance
After submission of an app compiled with AIR 28 SDK, I receive the following message:Missing Asset Catalog - Your app is missing the asset catalog file in 'Dis moi !.app'.Does anybody know how to solve this issue?Thks in advance for your answers.
I have a stagewebview using the native browser. I have an event listener on LOCATION_CHANGING. In the location changing event I trace the new location and also call event.preventDefault();.The function is getting called as I navigate the page because I am getting my new location url trace but the event.preventDefault is not stopping the page from changing. Shouldn't that prevent the page from actually navigating to the new url?
Hi, I'm making voice chat application for Android.When I talking with the app, sometimes microphone doesn't work suddenly.Other side of voice and video is still playing and my video is sent to other side properly.I noticed that Microphone.activityLevel is always 0, and no sound sends to Adobe Media Server.This problem occurs only Android 7.Does anyone have same problem and knows workaround?Thanks.
Hi,Geolocation Services are not working using AIR 28.0.0.120 on iOS 11.There are no geolocation permission request at app startup. The same code on AIR 27.0.0.132 - OKWindows 10 x64Adobe Animate CC 2015.2AIR 28.0.0.120iPhone X, iOS 11.1.2iPhone 5s, iOS 11.1.2
All, I am running Flash Builder 4.7, Apache Flex 4.16 and AIR 28 beta. I have added the necessary launch screen images per iPhone 5,6, and 6+ and they appear to be bundled with the app (see Image). When creating an ipa for the app store I receive the following Error - ITMS-90096. I have never seen this error until upgrading to AIR 28, am I missing a step somewhere ?Thanks in advance.
I am developing a mobile AIR app using Flashbuilder 4.7. I am using EncryptedLocalStore to hold a key that I use to acces an encrypted SQLite database in my mobile AIR app. Every time I make changes and recompile the program or run it in debug mode, I lose the key. Does compiling the program and installing it to run or debug in Flashbuilder 4.7 totally wipe out EncryptedLocalStore? I guess I figured it would act more like an Update than a fresh new install when you tested the app. Does anybody know?Thanks!!
I would like to know the current state of development of the 64bit Windows version of AIR.This was mentioned over 1 year ago, and then planned for release 23, and we are now in the middle of 24 beta and there is no mention of it.In multiple occasions I expressed my interest in testing ANY version of it, since I have a LIVE project, with customers who NEED more than 1GB of memory.Luckly, the small percentage of MacOSX customers are happy, since 64bit has been available for more than 1 year for them.Can you please provide any insight on the matter? Regards
I am a member of the Microsoft Insiders group, so Windows 10 is constantly being updated. Before the latest update, Build 17046.rs_prerelease.171118-1403, I had installed a destop app by Caster.FM. It required Adobe Air, which I installed. The app worked perfectly until the update above was installed. Now, the app will find my icecast station, show it online, display title and artist and station details, and any art embedded in the mp3, however, the music will no longer play. I uninstalled and reinstalled everything, tried setting the caster .exe file to run as Windows 8, and even downloaded and ran Adobe's licencense recovery tool. Nothing helped.It displays everything but will not play the music. Any ideas?
Hello,The current version of the runtime (27.0.0.128) won't install on my OS X 10.13 laptop. Is this a known limitation?Apparently I'm the only person still running the Pandora desktop client (which runs on AIR) on OS X.Thanks!Jim
Hi Adobe team,I am seeing black strips left & right of my app even I have selected full screen in the publish setting and added launch images. Any idea how why and how to solve this? Thank you
For an app that I need to rewrite from web app to AIR app, I need to know if it's possible to access a Google Calendar that's not on the device. I have to be able to look through the Agenda and select an available time slot, in order to make an appointment.The ANEs I can find focus only on reading and editing your own Google Calendar that runs on your own device.
Surely there must be a way to fix this. It works properly on iOS but on Android the keyboard overs the text inputs. I am not using Stage Text in this particular app. Any help is appreciated.
The following no longer works in iOS 11 it appears. It's also no longer working for me on Android.... Is there a different way to approach this? Has something changed?NativeApplication.nativeApplication.addEventListener(Event.ACTIVATE, onAppEnter);
Is anyone else seeing this problem?From Animate CC I can compile my app to an Android device no problem. It seems that once the Android device goes to sleep and you wake the device then refresh the device list in Animate and compile it always throws the error ( Usage error (incorrect arguments). ) The only way to make it go away and be able to compile again is to quit CC completely .. re open the project. This is highly annoying and time consuming. Hoping there is a fix for this
Hi Adobe team,I know forums are generally more dedicated to rants / technical issues, but I just wanted to thank you for this awesome product. Working with AIR on a daily basis is so much fun! And, coupled with native extensions, it offers so many possibilities that I still have to find a competitor with such a feature-rich offer and ease of use.So thank you guys, I think you also deserve some love for all your hard work. I hope to be able to work with AIR for many more years to come.Cheers!FrédéricPS: Please let's keep this thread rant-free for once. Showing some appreciation is nice too.
I'm using feathers SDK 3.3.1 (embedded font libs included).All is well with AIR 27 - when I overlay Air 28 (AdobeAIRSDK) - the embedded fonts are no longer showing up.
Hello,using the StageWebView to show local PDF files in ouer app.Using AIR 27 (also on 28 Beta) and had no problem... I was on IOS 11 on my iPad Mini...now the customer had problems (StageWebview is Crashing the Appp when removing ... set to Null)...So i tested it on my ipad after an IOS Update to IOS 11.2... now i have the same problem...on 11 it worked on 11.X higher it crashes...
I have installed adobe air(version: 24.0.0.180) in my pc. Then i have tried to install air application. but showing this below message"The application could not be installed because the installer file is damaged. Try obtaining a new installer file from the application author."Here is my installation log file:[2017-03-01:15:03:34] Runtime Installer begin with version 24.0.0.180 on Windows 7 x86[2017-03-01:15:03:34] Commandline is: [2017-03-01:15:03:34] No installed runtime detected[2017-03-01:15:03:37] Relaunching with elevation[2017-03-01:15:03:37] Launching subprocess with commandline c:\users\kabbojsr\appdata\local\temp\aire82d.tmp\adobe air installer.exe -ei[2017-03-01:15:03:39] Runtime Installer begin with version 24.0.0.180 on Windows 7 x86[2017-03-01:15:03:39] Commandline is: -stdio \\.\pipe\AIR_3428_0 -ei[2017-03-01:15:03:39] No installed runtime detected[2017-03-01:15:03:39] Starting silent runtime install. Installing runtime version 24.0.0.180[2017-03-01:15:03:40] Installing m
I used xcode9 to write a class library, which joined the ios11 API, like the following, download the 28 beta SDK, packaged into ANE files, run in the original program, there is a crash phenomenon. if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"11.0")){ make.top.equalTo([[MVMASViewAttribute alloc] initWithView:self.view item:self.view.safeAreaLayoutGuide layoutAttribute:NSLayoutAttributeTop]); make.left.equalTo([[MVMASViewAttribute alloc] initWithView:self.view item:self.view.safeAreaLayoutGuide layoutAttribute:NSLayoutAttributeLeft]); make.right.equalTo([[MVMASViewAttribute alloc] initWithView:self.view item:self.view.safeAreaLayoutGuide layoutAttribute:NSL
I've just run across a bug in AIR for iOS. `const` values that are declared inside a code block in a function that also has a local closure definition will not have their proper values.The code:public class Main extends Sprite { public function Main () { try { testConsts(); trace("Everything works!"); this.stage.color = 0x00ff00; } catch (e :Error) { trace("Something broke:\n" + e); this.stage.color = 0xff0000; } } public static function assertEquals (a :Number, b :Number, name :String
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