iOS app worked in AIR3.4 but wont load .as classes in AIR 3.5 (on device)
Okay so im developing a game for both Android and iOS. I was using AIR 3.4 for the development, and the app worked no problem on both platforms. However now that I have updated it to 3.5 (also tried 3.6 but the same issue arises) the app works on Desktop and Android, but when installed on my iPad it launches the app, but seemingly doesnt load any of the class files (not even the document class). It hasnt frozen because i've tested it using a simple animation on the main timeline which plays when the app is opened. Anybody else encountered this problem or something similar that may help me solve my problem?
Thanks,
Sam
