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sinious
Legend
November 3, 2011
Question

[iOS] CS5.5 AIR3 - BitmapData (blitting) and Text - Some Text Missing?

  • November 3, 2011
  • 2 replies
  • 2029 views

Hey all,

Are there any gottchas for text showing up in a sprite you draw to a bitmapdata that might make some text fail to show up?

I have a loop that's printing headlines and then text below those headlines. The headlines show up, the text blow it does not. Both uses the same (embedded) font. Bit confused on this.

One thing to note is the headlines have a dropshadow I'm applying. This must be internally converting the text to a bitmap of some sort. I applied the dropshadow to the text that I don't desire to have a dropshadow and it shows up. Is this sounding like a bug?

Thanks for any tips!

This topic has been closed for replies.

2 replies

Illusion Multimedia
Participant
November 10, 2011

i add the same problem with html application,

i made test whit swf on web, with flash player 10.3.181.34 it's work and on Flash player 11 it don't work.

April 26, 2014

Found a way to solve this, since aplying a filter only works randomly:

Convert the text box into a mask, and apply it to a color shape.

Don't cache as bitmap the text box.

November 6, 2011

Yeah, it seems I always have to convert all text to bitmap to ensure display at the moment.

sinious
siniousAuthor
Legend
November 6, 2011

Just by applying a filter of any kind it appears to do that. Otherwise I'm not really sure what's up with this. It's just unimplemented in AIR->iOS.

I'll report it as a bug.

Participating Frequently
November 7, 2011

Please post the bug number here once you log the bug so that others can also vote/comment.

Thanks,

Sanika