[iOS distribution] application failed codesign verification
We've created game with FlashDevelop 4.0.4RTM/FlexSDK 4.6/AIR 3.4 for iOS/Android devices on Windows.
The game works properly on iPod 3 or iPhone 4 with developer certificates
but
I've made step by step:
appstore pub guide and certification with openssl on Windows for 3 times already
and
I've got application loader "application failed codesign verification" error for the 3rd time when trying to upload file to AppStore from MacBook with Application Loader Utility (only Mac allowed and the only tool available).
Any ideas where to look, what to google? Do anybody know any successful way|tutorial|example?
UPDATED 1: Yesterday made certificates on MacBook using Keychain Access Utility using this tutorial Using Flash Builder 4.5 to package applications for Apple iOS devices the result is the same "application failed codesign verification" ![]()
#NowTrying:
1. Update FlashDevelop|Flex|Air SDKs to latest
2. Try FlashBuilder 4.7
3. Try FlashBuilder on Mac
Thanks in advance, have a nice day!
