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Participating Frequently
August 4, 2011
Question

iOS GPU mode artifacting

  • August 4, 2011
  • 4 replies
  • 667 views

I've searched around the forums and google extensively but haven't seen anyone with a similar issue. I'm creating a simple iOS app using Box2d. When I enable GPU rendering, the objects on screen get a lot of visual artifacting and often disappear completely. See the attached video below. The isue doesn't exist when rendering in CPU mode.

Configuration:

AIR 2.7, iPad2, OSX Lion, CS5.5

Things I've tried without luck:

1.) CacheAsBitmap + CacheAsBitmapMatrix for some or all objects.

2.) Choosing the render option "export as bitmap" for all graphical objects.

3.) Recreating the FLA.

4.) Restarting the iPad.

Any help or suggestions would be greatly appreciated. Having a blast with the iOS exporter, can't wait to get back to it!

Thanks,

–Scott

This topic has been closed for replies.

4 replies

Participating Frequently
August 5, 2011

I resolved the issue, it very likely had nothing to do with AIR. My iPad is jailbroken and I had installed an application which enables display out. For some reason, this only caused display issues with my AIR apps, no other apps were affected.

Thanks again for looking!

Participating Frequently
August 5, 2011

Thanks, I've submitted the issue to bugbase. I'm continuing  to try and resolve it on my own. I'll post here if I have any luck.

Participating Frequently
August 5, 2011

Hi,

This looks like a bug. Could you please file it at http://bugbase.adobe.com so that we can work on it? Please make sure to inlcude the sources of your project. If you are not comfotable sharing the sources there, you could also mail them to me at sanika@adobe.com.

Regards,

Sanika

Participating Frequently
August 5, 2011

I tried reverting to AIR 2.6 and the issue is the same with GPU rendering enabled.